01622cam a22003254a 450000100090000000300040000900500170001300800410003001000170007102000350008804000180012304200080014105000240014908200170017310000340019024500620022425000120028626000510029830000580034950000200040750504230042753802230085063000250107365000240109870000200112285600780114290600450122094200140126599900170127913688777OSt20260113150143.0040816s2005 maua 001 0 eng  a 2004019398 a1584503513 (pbk. : alk. paper) aDLCcDLCdDLC apcc00aTR897.7b.W385 200500a006.6/962221 aWatkins, Adamq(William Adam)14aThe Maya 6 Handbook /cAdam Watkins, Christopher Neuhahn. a1st ed. aHingham, Mass. :bCharles River Media,cc2005. axvi, 399 p. :bill. ;c24 cm. +e1 CD-ROM (4 3/4 in.) aIncludes index.0 aMaya work flow and interface -- Getting started with modeling -- NURBS and component-level editing -- NURBS continued -- Component level editing and Booleans -- Subdivision modeling -- Materials and texturing -- Custom texture maps in materials -- Lighting and rendering -- Rigging the bird for animation -- Animation -- Which hardware to use? -- Customizing the Maya user interface -- Creating effective texture maps. aSystem requirements for accompanying CD-ROM: Windows XP Professional, Windows 2000 Professional, or Mac OS X; Pentium III, Pentium 4, or AMD Athlon processor; 32 MB video card (or better); Maya 6 Complete or Unlimited.00aMaya (Computer file) 0aComputer animation.1 aNeuhahn, Chris.413Table of contentsuhttp://www.loc.gov/catdir/toc/ecip0421/2004019398.html a7bcbccorignewd1eecipf20gy-gencatlg 2lcccBOOK c20635d20635